Malody Key World Cup 2019 (4K) (MKWC 4K 2019) is a competition between Malody 4K players in the world. It is held on both mobile and PC platforms at the same time.
The pattern of the competition is to create a Team multiplayer room which allows players at all platforms to join. Any judge is permitted to be used but Mods are prohibited.
P.S. The judge of Malody PC is much stricter than that of Malody Mobile.During the competition,we'll use Fair mod to let PC players use the judge interval of Malody Mobile to ensure fairness.
The Malody Key World Cup 2019 (4K) is run by various community members by distributing the multitude of tasks into various fields of responsibility.
Players willing to participate in this competiton can register through the webpage above.
Registration time: 2019.4.10-2019.6.15 Everyone can sign up at most twice, please fill in carefully.
Players from the same country can form different teams to register,multinational teams can also be formed.
Each team must have a team name,language is not limited but less than ten words
Each registered player will be checked and verified by the tournament manager and will be included in the national candidate list.
All players can sign up. As what we have planned, there will be 32 teams in the competition. If the number of registered teams is less than 32, we will reduce it to 24 or 16. Of course, our aim is always to let as more team as possible to join in.
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Points of special attention:
1. There is no limit to the number of teams registered in each country and players from the same country can form different teams to sign up,but the number of members of each team must be more than or equal to 2 and less than or equal to 5.(Each team can have 2-5 players).
2. You can sign up individually, then find a teammate and ask him to fill your Malody ID in the column of captain ID. If you can't find a teammate, you can wait for assignment.
3. If a player accidently disconnected from server during the game, the score is invalid. Every team can restart at most once in each match. The team that disconnected from server for the second time will be negatively judged. If both sides have a teammate disconnected from server, the map will be restarted.
4. The map that has been played cannot be reused in the same match.
5. If the match starts, one team does not arrive, the start time of the game can be delayed for up to 10 minutes; if one team is absent in half of the match, the maximum waiting time is 5 minutes, and the decision is overdue.
6. Exchanging players during a match is allowed without limitations.
7. One map will be given as a Tiebreaker map. This map will only be played in case of a tie.
(Tiebreaker map: The most difficult map in mappool,it can not be banned, can not be selected in advance).
8. If individual players cause too many delays, they will be banned.
9. If there is no game manager or referee, the game will be postponed.
10. Disrupting the match by foul play, picking inappropriate warmup maps (see below), insulting and provoking other players or referees, delaying the match or other deliberate inappropriate misbehavior is strictly prohibited.
11. If there are other accidents, the referee will be as tolerant as possible to deal with them.
All players and referees must to be treated with respect. Instructions of the referees and tournament management is to be followed.
Thirty-two teams will be divided into eight groups, each with four teams.
The winning conditions at each stage are:
In the Group Stage, your team need to win 4 maps to win a match. (Best-of-7)
In the Round of 16 and Quarterfinals, your team need to win 5 maps to win a match. (Best-of-9)
In the Semi-Finals, your team need to win 6 maps to win a match. (Best-of-11)
In the Final, t your team need to win 7 maps to win a match. (Best-of-13)
In the Grand finals, t your team need to win 8 maps to win a match. (Best-of-15)
For the group tournament, the scoring system is adopted, and the two teams with high net score are out of the tournament and enter the double-defeat elimination tournament.
(Chart’s difficulty increases from Lv.15-Lv.38 gradually improve)
P.S. If only 16 teams sign up, the group stage will be eliminated and the elimination of double-defeat competition will be directly entered.
Multiplayer Room Instructions:
A referee will create a multiplayer room 10 minutes in advance. Players must gather during this period.
Room name must be "MKWC4K 2019: (xx) vs(xx).( “xx” is your team number.)
Each team is free to select up to one warm-up map. All maps must be Malody online map(Stable/Alpha map).
Representatives of two teams roll the point(send !roll in chat room),the winner of the !roll starts picking the first map of the match, and then take turns choosing.
The winner of the !roll starts banning one map, followed by the loser of the !roll to ban a map Each team can ban one map from the mappool. These maps are not allowed to be picked by any team in the entire match.(Tiebreaker is not allowed to be banned)
The mappool of each round will be released as a package.
One week before the official competition,you can download mappool package through Dropbox/Google Drive.
There will be six mappools, Group Stage, Round of 16, Quarter-Finals, Semi-Finals, Finals and Grand Finals.
The Group Stage mappool will consist of 9 maps,Round of 16 and Quarterfinals will consist of 11 maps, SemiFinals will consist of 13 maps，the Finals mappool will consist of 15 maps and the Grand Finals mappool will consist of 17 maps. (They all contain a Tiebreaker map.)
|Round of 16||2019-07-06/2019-07-07|
At the end of the registration, the competition management department is responsible for setting the competition schedule (currently tentatively scheduled to start at the end of June).
Scheduling will be handled by the Tournament Management. Schedules will be released on the Sunday before the first matches of the actual stage. Tournament Management will try to create the schedule to respect the participant's time zone.(Use UTC time)
P.S. In the stages Quarterfinals and higher: Please inform tournament management before Sunday, If you and your teammates aren't available for the specified period of time,please let the captain inform the tournament manager in advance.
Reschedules will only be considered if both teams agree to a time at least 24 hours before the first match in that particular stage.
Captains are responsible for their teams availability. The bigger team size exists to ensure every team can provide at least two players for each match. If teams can not provide two players for a match and exceede the waiting time, the match will be considered forfeited.
Each member of the 1st team will receive a cash award of $15 & Championship title & 10k Gold coins.
Each member of the 2nd Team will receive a cash award of $10 & 2nd place title & 10k Gold coins.
Each member of the 3rd Team will receive a cash award of $6 & 3rd place title & 10k Gold coins.
Each member of the top 4-8 teams will receive 5K gold coins + World Cup Achievements & limited puzzle.
The rest of the players will receive 2K gold coins & World Cup Achievement & limited puzzle.(The top three teams also have achievement & puzzle.)
Moreover, we may add more gifts for the participants in the competition.
P.S. Cash rewards can be converted into other equivalent items such as gift cards.