The 11th Marlo Cup Mapping Contest(Slide)

Result

Champion

yoshilovexipiguLaddieAtkdkendoPower Point
7.18.579.59.17

Contest chart:3F

Mapper:

Idea:

yoshilove:Nice chart. 245~250 - I thought this guide was good.

xipigu:优秀的作品,我最喜欢的一点是排列相当灵动,手指移动幅度也很大,仿佛不像是一个2指图,却是非常正统的2指可玩.

LaddieA:"I wouldn’t be surprised to see it stabled, as I wouldn’t expect it to reach a high place in the contest. Every note in it is decent, proper, well-organized and the chart is just so fine to play. Love it love it love it. But I could not see any other things from it. It could be a good chart to have, as many other stable charts in store. And it could do nothing beyond it. Nothing really new. If this is a contest for pop songs only, the score will just be lower, since it is the easiest way to produce a pop song chart like this. I’m not saying it is “ungood”, but it tastes exactly like a canned food from a factory, that says nothing about yourself, or “humanity” (I mean style in this context. I know I might exaggrat it but it is just easier to understand). You mastered it though. I appreciate the efforts behind that. Some advice I could give is maybe try to use complex slides instead of single slides to represent it. It will enrich the chart, and add some variations to it. I mean that is my way of doing this. You are more than welcomed to figure it out just by yourself. And this could be a perfect start. Thinking this a marvelous 6 or might a light 7. Feeling on the fence to be honest."

tkdkendo:とても素晴らしいです。Slideモードとしての楽しさ、および譜面表現というのを完璧に理解しており配置、動き、音取り等が完璧に楽曲の雰囲気を捉えられている素晴らしい2本指譜面だと思います。イントロでスライドの配置や指の動きは曲に合わせてそこそこ派手に、Aメロ前半はそこから落ち着くものの真ん中でバスの音を取り左右に振る形で混フレしているのも他の譜面とは異なった特徴と言えます。そこからAメロ後半はスライドの動きなどを加えて少しずつ盛り上げています。Bメロに入ると静けさを表現すべく小さなスライドでゆったりとカーブさせながら徐々に大きくなっていきまた盛り上がりを見せるこの魅せ方は神。サビはまたスライドを使って動きだったりで盛り上がりを見せており、特に後半の左に寄せて右に寄せての部分は特徴的で他の部分とは異なるいいアクセントになってると思います。サビラストは左右の指をとことん振るような配置が曲に絶妙にマッチしていて叩いていて非常に気持ち良かったです。長文になりましたがまとめると「最高」です。

Second Place

yoshilovexipiguLaddieAtkdkendoPower Point
9.6756.59.23

Contest chart:2A

Mapper:

Idea:

yoshilove:Excellent. The scratch wipe-note are fun and the slide-note are elaborate.

xipigu:拉面非常帅气的图.以194-221为主要代表的段落里,用wipe来跟音看起来是权宜之计,这样使得打击感变得很软,难度也下降了,效果不好.本图的tap节奏有些不太令人满意的地方,如135-136这,选择底音钢琴3连的结构,选择跟词5连可能更好一点.

LaddieA:"Delivery of the chart is remarkable. Most of the samplings are accurate, some of the wipes’ might lead controversial but it’s overall good. I like the idea of representing the roars and noises in the song as the spiky holds. Also, it is a good way to separate the drums beats and the synthesizers by using different notes as well as different sides, but not always the best. A short-cut is the word I might use to describe this sort of strategy. Like I said, there could be ways such as combining slides and wipes to enrich the notes variety and patterns here. Patterns in 浮世絵横丁 Extend(c73910) might give you some inspirations on that. In addition, talking about structuring the chart, the drop seems weaker than the build-up. As the song it is, the drop part is produced with intense hardcore or death metal vocals, which is intended to give the listeners and players a shock, and a hook to dance(?or just chilling?) to. The emotions would be stronger if more emphasis is put on the drop, or you can weaken the build part as well. In all, decent as it is. I would love to give a solid 5."

tkdkendo:全体的にはそれほど悪くないチャートだと思いますが、Aメロのバスの取り間違えやスクラッチの音取りが若干異なる点などの粗はそれなりに見受けられます。また、130-の部分と258-の部分で基本的な配置は同じにしながら展開をつけている発想はとても良いのですが、130-の方が配置にあまり迫力がない為、譜面が曲に負けてしまっている感じがあります。130の前の入りの部分がとても印象的な配置になっていた為にそれが顕著に現れてしまっています。あとあまりにも細かい話していいのであれば211のWipe重なってます。

Third Place

yoshilovexipiguLaddieAtkdkendoPower Point
8.77.528.58.93

Contest chart:2C

Mapper:

Idea:

yoshilove:Great. Scratch wipe-note are fun.

xipigu:以194-221为主要代表的段落里犯了同样的错误,降低难度的同时弱化了打击感,不过这图相对我更喜欢它的tap节奏设计.

LaddieA:"The use of the spiky slides is noteworthy, and the chart just gets more and more interesting to play. The note arrangements could be told organized, and easy to follow. But there are indeed some bigger problems. The chart starts with a low key vibe, but suddenly introduces tons of streams and jacks when the vocal came in, leading the players a bit overwhelmed. Secondly, it is always not a good idea to use the same patterns for the two drops. For the second usually builds on the first one, it has a stronger emotion to release, and thus the patterns are expected to be harder and more intense. Besides, the drops lie on the build-ups, meaning drops need to be more highlighted, while in the chart, the drops just seem duller on it’s no matter density or the notes variety then the other parts. Thus, a solid 2 is given."

tkdkendo:スクラッチ地帯、その前後のボーカルとドラムの混フレやシャウト地帯のシャウト部分のスライドとそれ以外の部分の配置の使い分け、音に合わせたノーツサイズの変化などとても丁寧に作られている良い譜面だと思います。これは個人的な観点ですが、擬似フリックのような配置は基本的には視点はtapノーツにした方が良いと思います。視点が黄色だとやらせたい事自体は分かるもののプレイ面で考えるとただ置いているだけになってしまう部分もあるので、楽器毎の音取り分けという面だけでなく「スライドモード」の動き、プレイ面での演奏感というのを意識してみると更にスライドモードとしての良さが出ると思います。good!

Awesome Competitors

yoshilovexipiguLaddieAtkdkendoPower Point
86.54.579.29

Contest chart:1E

Mapper:999xiaoer

Idea:

yoshilove:This is fun and good. Good use of wipe-note and slide-note.

xipigu:69-98这一段太窄啦!尾段控制难度的想法还是比较值得称道的,但是双指谱在拉面方向本身就比较受限,结果后半一拉就变得很水了,感觉不大好.前面也有一些157-160这样的突然放空不懂用意.

LaddieA:"Decent. It gets better and better till the final part, yet indeed has some space to improve. The drop did not give out some outstanding interesting ideas, though I could tell from the work of its combining the wipes and taps together to create a richer image in playing, but still it barely help and left the drop part sort of monotonous or dull. I appreciate the notes arrangement, they are neat, clear, challenging but playable as well. Talking back to the beginning part, samplings are a bit weird. As the sound arrangements of the song might be obscure themselves, it would be a good idea to follow the strong beats, instead of figuring out the exact timing of every notes. Since that, I would love to give a strong 4 or a weak 5."

tkdkendo:全体的にはそれほど悪くないと思います。ただ一部の印象的な配置が音の鳴り方が異なる部分でも同じように配置されていたので(例:258)、そこは配置を変えるべきだと思いました。後個人的にサビの展開は逆(最初を弱くして後半から難しくする)の方が良いと思います。

yoshilovexipiguLaddieAtkdkendoPower Point
7.67469.22

Contest chart:3D

Mapper:reonalll

Idea:

yoshilove:It's a good chart to play. and Nice pattern.

xipigu:键宽变化多端的图,181~198这段拉面了,我喜欢!205这个反手配置突兀,感觉没太大必要.全图最核心的要点应该是采用了大量纵配置,虽然说是忠实跟音方向了,但是搞得打击感比较死板,其实不必这么严谨.

LaddieA:"Well, almost same thing with 3F. What I might suggest is that, try to keep the continuity of the patterns. They either to be all two-fingers, or multi-fingers, or just some parts being two some being four, with a continuous difficulty flow. In the chart, both of these patterns mixed together, leading a problem to the players to have no idea play it with either two fingers or four. Thus, I would give a light 5 or a strong 4"

tkdkendo:開幕、およびサビ前の特殊な形のwipeは他の譜面になく、また曲にもとても合っているこの譜面の特徴的な部分の一つです。イントロは主旋律とドラムの追い方、および基本的な配置はとても良いと思いますが時々取りこぼしが目立ちます(55:2/4とか)。また、前後のノーツが音とは異なり不用意に場所が重なっている部分が多く、視覚的にも少し奇妙に感じます(例:107-111)。Aメロ前半の混フレは基本的に問題ないですが、後半はピアノに合わせてWipeを置いたと思われますが、前半よりも曲が盛り上がっているのに対してあまり変わっていないというよりも若干落ち着いてしまっている雰囲気があるのでここの前後の密度関係は見直した方が良いです。サビはもう少しドラムをしっかりとって密度を上げた方が他の部分との差別化ができると思います。基本的な線は悪くないと思いますので、全体的なバランスをより深く考えてみると良くなると思います!

yoshilovexipiguLaddieAtkdkendoPower Point
5.3657.57.97

Contest chart:3I

Mapper:Endermeng

Idea:

yoshilove:109 - Do not overlap the normal-note on top of the slide.

xipigu:很多思路让人感觉比较混乱的图.例如:47-52虽然没问题,但密度上并不高明;160-165的短面意味不明,和前后段落也不搭,还有很多跟音上感觉忽略了细节的地方(261-264等),打起来很迷惑.短纵2连可能是一种常规增难配置,但是对于本曲来说感觉没必要,使用的点也不契合.

LaddieA:"The overall production is acceptable. Mistakes on the strong beats barely happen. Beat191 has some confusing patterns of wipes and taps. I would suppose them to be a combination of the drums and the strings. If so, the pattern would be better if it is mirrored, so that the taps representing strings would be on the left, while the sound of it is on the left track. But still, it is confusing anyways. Patterns in beat 261 to beat 264 will cause some disputes as well. If they are sampling the strings, they make sense. If they are the drums, the beat might be light OXXOXXO(O represented the drums and X represented the spaces). After all, it is fine. No fundamental problems. Would love to give it a solid 5"

tkdkendo:少し音取りの粗が見受けられますが、全体的には概ね良い譜面だと思います。ちょっと配置が全体的に似通ってる部分があり代わり映えというものが少ないかもしれないです。後これに関しては殆どのチャートが該当してますが、72:2/4と73:0/4等は音が途切れて同じ音階が鳴っている音なのですが、このチャートは特に他のチャートとは異なり他のノーツで雰囲気が合っているというわけでもなく完全に長音として音取りしちゃってるので若干モヤモヤします。

yoshilovexipiguLaddieAtkdkendoPower Point
6.35.5658.76

Contest chart:3J

Mapper:AQUAFROST

Idea:

yoshilove:"The slides are elaborate and nice, but the patterns are not so good."

xipigu:手法配置比较有趣的图,但是跟音真的太怪了!太多像67这样少跟,或者264这种蜜汁空位的地方了.还有一些地方在tap和wipe上没有取舍好,没能强调出主体.

LaddieA:"I have no clue on this one, to be honest. This chart feels like one that could be on chunithm. Most of the samplings and strong beats are fine. What I am talking about is the multi-notes. I do not encourage such style for the following reasons. First of all, slides involve multi-finger often requires a smoother judge of the game, while slide mode in malody is not such one.vSecondly, such slides will require the movement of the hands, instead of the fingers. It might not seem to be a problem for pad players, but try to imagine a phone malody player, playing these multi-slides with literally fingers by fingers on this tiny screen, while also they have to do specific hand moves for that. This chart is not friendly to them, while phone players are still huge part of the malody community.If it is a chunithm chart, higher score will be given, but unfortunately it has to be based on malody, considering both pad and phone players of the game. 6 will be the highest score I may give."

tkdkendo:イントロとアウトロで少し配置を変化させてますがそれが裏目に出て音取りの粗が顕著に出てしまっております。Aメロ後半はスライドの置き方がボーカルや他の音にもあってない為何を表現したかったのがわからなくなっております。基本的には音を追えているのですが、スライドを置くことを優先してしまって音取りが変な方向に走っている部分があるのが勿体ないです。まずは音を追い、表現することを優先しましょう。後強いて言えばドラム16分をWipeでとりあえず取るだけ取るというのはあんまり演奏感的にしっくりこないので非推奨です。

yoshilovexipiguLaddieAtkdkendoPower Point
7.35.5256.82

Contest chart:1A

Mapper:mrn32

Idea:

yoshilove:"It's fun enough, but some of the note sizes and patterns need to be reviewed."

xipigu:释放自我的疯狂谱面,有些明显偏向一侧的配置还是太疯狂了!前后难度脱节也是比较致命的问题.

LaddieA:"The pattern in the beginning part is noteworthy, and the use of wipes to represent the vocals at the end is quite decent. I would love to see either of these patterns and ideas get more developed in the rest of the chart if possible, to deliver a sort of unique experience. The double notes for the strong beats on bass are not that satisfying as well. Still, this feels like unfinished for me right now. Think a light 2 for this one."

tkdkendo:高難易度譜面として評価しますが、発狂地帯以外はそれほど悪くありませんがいくつか音取りのミスが目立ちます。発狂地帯は個人的にはもう少し音階を意識しておいて欲しかったです。特に交互押しが続く部分は交互と階段をいい感じに混ぜると視覚的にもプレイ面でも飽きにくいと思いますし、音階もそれなりに意識できるようになると思います。譜面全体としての発想はそれほど悪くないと思いますので、精度を上げると高難易度としての完成度はより上がるでしょう。

yoshilovexipiguLaddieAtkdkendoPower Point
5.46158.88

Contest chart:3A

Mapper:Elaina-

Idea:

yoshilove:"Good. Not bad, but somewhat plain.

I would like to see more patterns and movements that match the development of the song."

xipigu:平庸的图,采音让人感觉怪怪的,比如说60~62,78这样的交互三连,其实没有必要,太过看重鼓类的节奏了.181-182这类以排列作为特色的应该是slide所追求的亮点,排列也是用于强调或弱化节奏的方式,如果非常注重节奏的话就要从这里调整了.

LaddieA:"The introduction is separated into two parts, while the later one is stronger. I appreciate the design of that, to just slow introduce the players into the song. However, in this part as well, many drums are neglected, while there are still space and density to fit them in (For instance, Beat 66 and Beat 98). Also, the sampling for the synthesizes are not accurate, saying the part of beat 79 to beat 83. The conjunction is sudden on beat 111, where the beat before has some intense patterns but then follows up with a beat space with no warnings. This strategy is fine, but would be more likely used in more intense transitions in the pop songs. While in the main chorus, before beat 148 is drums with vocals, but only on beat 148, the drum is missing. The sampling in one single part is recommended to be continuous, which will cause no problems for players in understanding it. When it came to beat 150, the entire pattern became even weaker with the use of wipes, even if the song suggests a stronger emotion in it. Same thing happened to the hook. Through this, I would be afraid to give out a light 1 for it."

tkdkendo:悪くない2本指Hard譜面だと思います。イントロとアウトロの配置はとても曲と噛み合っており好きです。Aメロ前半の混フレは良くできていましたが後半のWipe8分は取りたい音こそわかるもののこれのせいでちょっとごちゃついている感じもあります。サビはスライドノーツで他の部分とは違って色々な配置を置こうとしている努力が見られて良いですが、若干統一感に欠けてます。

yoshilovexipiguLaddieAtkdkendoPower Point
5.86.50.548.92

Contest chart:3K

Mapper:FemtS

Idea:

yoshilove:The drum is ignored in some parts and the halfway point is noticeable.

xipigu:玩起来意外有趣的图,还是要修修跟音细节的问题.

LaddieA:Many of the strong beats does not make enough sense. Involving a certain amount of mistakes samplings as well.

tkdkendo:流石にイントロとアウトロで配置が違いすぎて統一感が感じられません。また所々主旋律やドラムが追いきれていなかったり、雰囲気で置かれている部分が多いため、しっかりと楽曲を聴く必要があります。Bメロの大人しい部分あたりから徐々にスライドで攻めてことをしてますが、Bメロは音の静けさに対して動きが激しすぎるためあまり良くありません。一方サビは動きこそ大きく楽しいですが、音にはまっていない部分が多く、更に鳴り方が同じ部分でも違う配置にさせていたりとやはり全体としての統一感がなく「やりたかっただけ」というのが見受けられます。譜面全体としての構成というのをもう少し考えてから作るとより良くなると思います。

yoshilovexipiguLaddieAtkdkendoPower Point
4.2534.58.33

Contest chart:2B

Mapper:luoxiaoyi

Idea:

yoshilove:"58, 324, 325 - Do not overlap notes at the start of the slide. If you test play it, you will see that it will break the combo.

The slide note + wipe note in the shout part is good."

xipigu:展现出了吼叫气势的图.作为一个双指图,思路比较到位也可圈可点,就是跟音细节问题太多了,难以列举,需要仔细琢磨呢.

LaddieA:"The charter has an understanding of slowly introducing the patterns, then take a full use of it. Here, the spiky notes, are great examples. They initially do not appear in the first part of the chart (before 00:54), get introduced in the first drop, then are taken used in the second part. However, while we talk specific on the usage and variations from the pattern, it is different. See, being continuous on the structure does not mean the pattern should be used same from the beginning to the end. Indeed, wipes and slides from the first drop gave out a great impression to express the vocals, but they suddenly get undermined by the following notes sampling on the synthesizes which is exactly the same ones with before except for the wipes. I would love to see the topic becomes more developed by using the advanced patterns from the spiky slides, just for an example, using the patterns with jacks or stream; or make the spiky notes more spiky or complex. Just to add some fun to it. Since that, a light 4 or a strong 3 is what I will say."

tkdkendo:130-の配置が曲に劣らず派手に暴れている感じがあってとても良いと思います。ただ258-の方はプレイした際の指の動きこそ大きいものの派手さに欠けてしまっているので前半のようにスライドを置いた方が印象強かったとは思います。その他は楽曲のリズムを正確に捉えられていない場所が多々ある為、もう少ししっかりと楽曲を聴くと良いでしょう。

yoshilovexipiguLaddieAtkdkendoPower Point
6.332.548.74

Contest chart:1C

Mapper:zhuzhu2006

Idea:

yoshilove:"Some of the slide notes are great.

It seems that the notes are carefully positioned without using Grid align, but in that case, some notes look messy because they are not snapped."

xipigu:一些拉面段落如37-52,229-254很符合我的想法,但除此之外实在找不出什么称道的,太粗糙了.

LaddieA:"The chart does have many things to sell. I appreciate the efforts being put on the drop, as I would call it a hook for the chart. Yet the biggest issue is that the chart involved too many arguable points in its structure, sampling or just notes arrangements. Take an example. The wipes representing the ""Apocalypse"" are impressive, but they did not contribute to the chart at all. They could be removed any ways and did not affect the chart or the song at all. Many wipes came from nowhere, like the ones in beat 200, and even more. It could be understandable if they are just replacements for the slides, yet they seemingly just put down from nowhere. Also, the sampling on beat 195 and 196 is improper, while the drums where not at the progressive beats as they would be for a 4/4 beat song. It would be much better for the charter next time to have a outline of the chart, planning the sampling and the patterns. This might cost some time, but it's worthy. It makes the chart more accurate in sampling as well as easier to understand, and leave a strong impression to the players. But still, I love the efforts you put in the hook. I would give this a light 3 or maybe a strong 2."

tkdkendo:64-の曲名Wipeの発想はとても面白かったですが、ここで特にタイトルコールをしているわけでもなければ曲に合ってなく滑っているためあまり評価できません。また発狂地帯も16分と24分の使い分けが出来ていなかったり、サビ後半はスライドが増えたことにより16分の取り方がさらに不安定になったりと、音を取ったのではなくやりたいことを優先してしまったと言うのが顕著に現れてしまっています。もう少ししっかり曲を聴いてみましょう。

yoshilovexipiguLaddieAtkdkendoPower Point
4.93.52.548.69

Contest chart:1B

Mapper:MDTT

Idea:

yoshilove:"Could use more note size changes.

I understand that this is a two finger chart, but the pattern is a bit worse and less fun."

xipigu:能从潦草的图中看出一定作者的思路,不过这基本只是个跟音没什么问题(也有像120这样的细节错误)的流水账谱面.

LaddieA:"The patterns are quite neat, nice. Love it. The charter might have some experience in stable charting. Credits for that. But the produce of the chart undermined that. It could be told apparently some sampling could be wrong, for instance, first beat on Beat 129 is ignored. Besides, nothing special dropped from this one. Thinking a strong 2 or a light 3 for this."

tkdkendo:サビの配置で短いスライドを使用してボーカルを拾うと言った発想は悪くないと思いましたが、ここのリズムは16分で一定ではなく24分も混ざっていたり、ボーカルで伸びている部分は片手で8分で歯抜きリズムになってしまっていることからこの16分自体が雰囲気で置かれてしまっているものなのだなと感じてしまいます。Wipe等を駆使して裏のピアノをしっかりの拾っ多方が良かったかもしれません。その他は全体的な音取りに粗が多い印象でした。

yoshilovexipiguLaddieAtkdkendoPower Point
5502.58.73

Contest chart:3G

Mapper:wbr5678

Idea:

yoshilove:"119~140 - It's a shame that this part only has vocal notes.

The slides and patterns are a bit elaborate, but I felt that they are not good if played as a rhythm game."

xipigu:,非常双倍体的图,一些造型还挺有意思的,跟音也还算到位,但是确实没必要这么多双压吧.

LaddieA:Double and triple notes are overused. Strong beats are often ignored.

tkdkendo:全体的に派手な見た目をしていますが、音取りに一貫性がありません。一番最初のスライドは綺麗ですが正直そこで力尽きてる感あります。その後の対象配置のような部分は同時の使い方やスライドの入れ替わり部分がメインのギターと全く合ってません。Aメロは最初はスライドを使用して混フレをしていましたがいきなり配置がなんの脈絡もなく変わったりその取り方しなくなったりと前後で譜面がチグハグすぎます。ただ「やりたかっただけ」の様に感じてしまいます。Aメロ後半では謎のロングが伸びてたりしますが本当に謎です。そのロングで何かを表現しているわけでもないので尚更謎です。あとサビで唐突に出現する5Kはプレイ感最悪ですし曲にも合ってないLNの伸ばし方なのでやめた方がいいと思いました。

yoshilovexipiguLaddieAtkdkendoPower Point
3.74.50.53.58.95

Contest chart:1D

Mapper:Nyo0

Idea:

yoshilove:"179~180 - The end and start points of the slide notes overlap, which is prohibited by Stable rules. Please be careful next time.

The endgame part is not good. There are many things that need to be improved."

xipigu:很有pjsk味的图,一些大小键组合还有点意思.前半写的比较像低难度,尾段的发挥也太灾难了,完全没有统一的思路,作者还是应该练习下结构简单的曲子.

LaddieA:"The chart has barely been developed into its design or patterns. The sampling in the chart is not very precise, leading to the disturbance during the playing. To be fair, have to give out a light 1 for this."

tkdkendo:全体的に音の取り方や配置がバラバラなのが気になります。またサビの入りのスライドは見た目が派手で綺麗ですが、曲に全くあっていない為、曲に合わせて置いたのではなく「置きたかっただけ」のように感じてしまいます。またサビの裏のピアノを頑張って取ろうとしているのは伝わりますが、上手に取り切れていない為もう少ししっかり曲を聴くと良いでしょう。

yoshilovexipiguLaddieAtkdkendoPower Point
2.64.50.54.58.54

Contest chart:3E

Mapper:lxbaizi

Idea:

yoshilove:It's better to use the whole lane. It's too centered and cramped.

xipigu:键位分配非常居中的图,能看到键宽有一定意识去设计,不过跟音方面比较粗了,一些像112-114这样的配置让人搞不清这到底是不是2指图

LaddieA:Many of the strong beats does not make enough sense. Involving a certain number of mistakes samplings as well.

tkdkendo:基本的な音取りは問題ないですが、粗は多いです。主旋律自体は追えていますのでドラムの音を中心に見直すと良くなると思います。また、この譜面は全体的に内側に寄りすぎているのでもう少しレーン全体を広く使えると良いと思います。他には一部の配置は少し曲の表現に対して動きが奇妙になってしまうので見直した方が良いと思います(例:一番最後のwipeとslide)

yoshilovexipiguLaddieAtkdkendoPower Point
3.24137.62

Contest chart:2D

Mapper:Markes_D

Idea:

yoshilove:"I understand that you are moving the slide in time with the sound, but it is probably not a good slide."

xipigu:短纵大师,但这图总体还是太过随手了,缺乏各种细节的推敲.

LaddieA:"The idea to use the slides with turning points to display the chart is quite innovative. Really appreciate that. Yet the production of the chart is not that satisfying. Many samplings are not accurate. They either came from nowhere or put with mistakes in timing. Also, the idea is not fully developed, note arrangements are too conservative and did not expand themselves enough to fulfill and enrich the play screen, making it weak and monotonous. I think it a solid 1 will work for this."

tkdkendo:開幕のスライドを使用した音取りの発想は悪くないと思います。66のようなスライドから67のトリルに入る配置はかなり無理があるので推奨できません。130-の配置もやりたい事、また発想自体は良いと思いますが、曲の迫力があまりにも強い為、譜面が曲に負けてしまっています。この部分は他の部分に比べてだいぶ印象的なフレーズですのでもっと印象的なことをさせるとより良くなると思います。

yoshilovexipiguLaddieAtkdkendoPower Point
2.93.503.57.96

Contest chart:3H

Mapper:HYSh

Idea:

yoshilove:Do not overlap notes at the start of the slide. It's not a good pattern.

xipigu:一些大小键还挺有想法的,但是总体太粗糙了也不合歌曲,更有259这样的蜜汁配置.

LaddieA:Strong beats are often ignored.

tkdkendo:pjskの影響を受けたみたいな譜面、この譜面の認識なんは正直プレイ感的にも良いとは言えず、楽曲の表現にも合っていない部分があるためただ「難しくするため」の認識難の様に感じてしまいます。混フレの雰囲気は全体的に悪くなかったので認識難の方向性をもう少し変えたり、見た目をもう少し整えたり、音の鳴り方に意識を向けるとさらに良くなると思います。

yoshilovexipiguLaddieAtkdkendoPower Point
2.2301.55.73

Contest chart:3C

Mapper:Xszk

Idea:

yoshilove:Do not overlap notes at the start of the slide. No need to change BPM.

xipigu:粗糙的图.“双倍体谱面”——biemote

LaddieA:Sampling errors lead to too many misunderstandings in appreciation.

tkdkendo:この譜面は何故か殆どが同時押しで構成されています。ボーカルの音を追う事は構いませんが、同時押しを使う部分は他のなっている音などを考慮しながら部分的に使用すると良いでしょう。時々リズムは間違えてますが基本的に主旋律自体は追えてると思うので後はその他の楽器の追い方、および配置をしっかりと練られれば良いでしょう。

yoshilovexipiguLaddieAtkdkendoPower Point
12014.12

Contest chart:3B

Mapper:qwws

Idea:

yoshilove:"There are many obvious rhythm mistakes, and overall it's bad."

xipigu:起码看起来是给本曲写作的谱面.

LaddieA:Sampling errors lead to too many misunderstandings in appreciation.

tkdkendo:イントロ、その他でも時々リズムを大きく間違えている部分が見受けられます。また配置も全体的に乱雑になっており、プレイ感、見た目共に演奏感をあまり感じられません。ですが、Aメロに限って言えば前半のドラムとボーカルの混フレ、および後半のWipeを使った混フレがめちゃくちゃ綺麗に音とハマっており、その部分だけは非常に評価が高いです。その部分ももう少し配置に気を遣っていれば更に良かったと思います。

about LaddieA's judge

FYI: Lower than or equal to 3=remap, might representing the chart has some problems in its general structure, idea, or some parts are just not understandable; 6=stable; Overor equal to 9=outstanding, meaning it should invovle an innovative idea in chart.

Note:Song 3, compared to the previous 2, is simple in its composition, leaning to limited play for the charts. Also, considering the difficulty in finding timing of the sampling, the density of them and the length of the song, scores of song 3 will be given in different standards. Scoring standards will lean to the production in details more than the structures and innovation in score range of 0~6. Please be aware of that.

Competition Flow

Stage 1: Charting stage

Submitting Time: Jan. 31st ,2022 10:00 (UTC) - Feb.14th ,2022 10:00 (UTC)

Organizers will upload the course song,it will be a online chart,including music (.ogg) and the chart template (.mc) .

All the participant should download the course song and choose 1 of them to charting.

As soon as the charting has been finished, the chart file should be delivered to the staffs through any private way (read the submission details).

You may not share your map before the final result is released, otherwise you will be suspend from the contest.

Any chart which is not uploaded by publisher in the course song page will be removed untill the contest is end.

Stage 2: Marking Stage

Scoring time From: Feb. 15th ,2022 10:00 (UTC) - Mar. 1st ,2022 00:00 (UTC)

During this stage, all the participants' works will be uploaded to the website anonymously with a unique ID number.

The low difficulty charts of the theme songs will be provided by the organizer during this stage.

Submission Method

Email

Alternatively, you can send your chart file(.mc or .mcz) to the official e-mail ([email protected]) , with your Malody ID to grab the eligibility for the mapping contest.

Submission Details

After the release of the course songs, you can use the In-game Editor to chart.

The organizers only accept .mc files.

The chart's difficulty must be Lv.17-Lv.27. Too low or too high difficulty will be refused.

Marking Criteria

Judges

Each judge gives each participant a score of maximum 10.

Power point

After Marking Stage, every chart will get another score named Power point. It will be count by 10*(R+ln(H))/(R+NR+ln(H)+1):R mean Recommended, NR mean Not Recommended, H mean Hot.

R and NR will count by Replies under song page. Notice:If someone R or NR it more than once, only last one will be counted. Judges and author(this chart) himself invalid.

Final Score=Judge1 score+Judge2 score+Judge3 score+Judge4 score+Power point.

Awards

All excellent charts in this contest will remain stabled.

The top 3 charter will receive an prize with a value around $ 20(USD,itunes or amazon gift card) (depending on where the participant is located)

Everyone joined this contest can get special achievement for rewards!

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